Codemaster Jamal

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The Open Beta is Approaching



Well, it's official (for the most part). I'm trying not to jinx myself or second guess anything but, I have official created a stable build that is good enough for people to test out the game. It's nothing major. It's meant for people who have been watching the game's devlogs and listening to the game's music to finally test out some of the game. I wish I could do more with the game but, for now, it's okay or at least good enough for people to try out.

I probably didn't mention this on the site yet but, recently I have been working on releasing the Open Beta Version of Virtual Monsters RPG. For the Open Beta, in it's initial release, you will be able to login with your MW Industries GDS account, as well as create a custom character and then join the game world. For the most part, there will only be one level to this game which sucks because, I won't be able to show off the true power and imagination behind this game and it's levels just yet. If I'm lucky, we will get to the point where I can show off more of the recent updates I have been showing off on YouTube and across social media. For right now, the only level in the game is a test level for the Frozen Path but, it's not the actual level for the Frozen Path in the game. I'll talk more about this in an upcoming devlog.

For the past few days, I had many issues with a suitable build for the MMORPG. Right now, there's a decent build and of course because the game simply put, is not finished and not ready, there are going to be plenty of "errors" and problems with the game. For the most part, you can still login to the game, select a character and join a basic game world. There's a chat feature, so you can talk with other players that are online. There really isn't much to the game, nor is there much to show off outside of this but, for now, this will be it for the Open Beta.

Because it is an Open Beta, please try not to get too attached to your characters. There are chances that if you login a second time, your characters may have been deleted after a major update for the game. I'm planning on having the beginning of the game done by the second or third update. I don't entirely want to make any promises because, I've been having issues with the game recently in terms of getting clients to connect across a network. On top of that, the Game Launcher itself has the artwork done and is compiled but, I'm still coming across issues with that as well. I still have a ways to go but, it's not that far. If I'm lucky, I'll have things done by the 10th of October. Worst case scenario, it'll be done by the 15th. And if it's not done by the 15th, I'm deeply sorry but, that just means that I won't be able to release the Open Beta for this month. Chances are, I'll probably give up on releasing the Open Beta and save the release of the Open Beta for another time. I have some personal issues that I need to handle before I can go back into development but, if I'm lucky, I'll be able to get back on my feet very quick. Long story short, my luck has never been the best.

Anyway, you can still look forward to content from me on my YouTube channel. I've been going through a lot of technical errors and honestly, when it comes to releasing a video game, that is pretty normal. So I'm fine with this. That being said, I still have two hurdles to complete before I can officially say that the Open Beta is a sure thing. For the most part, I will be updating the website and my social media pages with additional information. I'm trying my best to keep everyone up to date with what's happening. Thank you for visiting my website, this helps promote and support our projects.

There's more for me to say but, as of now, I can't find the words or I'm simply put, just out of breathe. You guys have a great one. Keep Making Games.

~ Codemaster Jamal

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MW Industries - Game Development and Software Virtual Monsters RPG Tales of Amedaria TCG Shinobu - World of Ninja Phantasmia Online RPG-D RPG Rating 0 0 0